All about Tron
Tronix (TRX) is the proprietary currency of the Tron blockchain platform. The platform was designed to form the basis of a decentralized entertainment ecosystem. It will allow content creators to connect directly with consumers, eliminating intermediaries and removing barriers for independent producers looking for distribution channels. Here users will benefit from the data they create, unlike traditional social platforms that collect your data and monetize their own business with it.
Tron is a blockchain platform designed for electronic entertainment – games and content stored in a decentralized form. The original idea was to remove intermediaries such as Steam, Google Play, and the Apple Store, to allow game and entertainment content creators to get money directly from users, and thereby “cure the Internet.
The main features of the project:
- Data beyond anyone’s control.
- An ecosystem that allows you to earn money by creating and distributing content.
- A sort of mini-ICO that allows anyone to distribute their content to subscribers.
- An infrastructure for sharing digital assets in games.
Tron was founded in September 2017 by the Tron Foundation, a nonprofit organization. It is led by Justin Sun, a Chinese entrepreneur and very good marketer who made the Forbes Asia list in the “under 30” category. He is considered a disciple of Jack Ma, the founder of Alibaba, and boasts the creation of Peiwo APP, a Snapchat analog with 10 million users. Also in the development team are many former employees of Alibaba and Tencent, the project is supported by a huge number of Chinese business angels.
The whole development of Tron from the very beginning was divided into 6 stages:
- Exodus. A platform for distributing data and content between users. There is essentially no blockchain at this stage, it’s something close to IPFS data storage technology.
- Odyssey. Introduction of economic incentives for content creation and promotion. At this stage some kind of payment and system close to Proof-of-Stake will already be available. We are at that stage now, the mainnet was launched on May 31, 2018.
- Great Voyage. Adding the ability to conduct individual ICOs. At this and the next stage, Tron should come close in capability to Etherium. On the other hand, the developers themselves admit that the network may then face the same congestion.
- Apollo. Adding the ability to issue its own TRON 20 tokens for content creators. There is one problem – the developers do not explain how they intend to cope with Sibylla attacks, creating numerous accounts in the blockchain to attack other users.
- Star Trek. Creating a prediction platform similar to Augur and creating a decentralized gaming platform.
- Eternity. Development and monetization for all content creators. In the end, Tron should represent something between Etherium and IPFS data distribution technology. This phase should be completed by the end of 2025.
As we can see, the plans are quite extensive and long-term. The project is swinging into a trillion-dollar industry. What’s been done now? There are already some games, the list is small, but there are not only gambling games like on EOS, but also small strategies and RPGs. Testnet was launched ahead of schedule, mainnet on time. The transaction rate was 10,000 transactions per second on testnet, but now it is 2,000 transactions per second.